Introducing Suave Streams

Welcome to Suave Streams at https://twitch.tv/suave_pirate where I’ll be taking some time twice a week to build some of the coolest, funniest, and also innovative pieces of software using real-world patterns, practices, and tools.

Come for a laugh, come to build, and come to learn! We’ll be jumping into languages, and tools like:

  • C#
  • TypeScript
  • Kotlin
  • Swift
  • ASP.NET Core
  • Alexa Skills
  • Actions on Google
  • Bixby Capsules
  • Conversational AI
  • Real time communications
  • Xamarin/Maui.NET
  • UWP
  • Game Development
  • Bot building

and so much more!

We’re starting off with a schedule of every:

  • Sunday 12:30-4:30PM EST
  • Wednesday 6-10PM EST

I hope you’ll join for our first ever livestream this Sunday, May 22nd at 12:30pm EST where we are starting to build an Alexa Skill to Beat Call of Duty Warzone! Using:

C#, ASP.NET Core APIs, SignalR, UWP, Alexa Skills SDK, and scalable architectures and design patterns to make it come to life.

After each stream, I’ll also be uploading the whole recording (with minor edits) to my YouTube over at https://www.youtube.com/channel/UC1ycVqsWOInQuel68295M7w

So if you can’t make the stream, you won’t miss out on all the fun. Be sure to follow me on twitch for updates on when I go live and to keep up with the projects we start creating!

See you there!

 

 

Video – Kotlin for C# Developers at NDC Oslo

In June, I had the amazing privilege of giving a talk at NDC Oslo called “Kotlin for C# Developers”! Lucky for you, NDC records all of their sessions, so you can check out the recording from YouTube right here 🙂

Dive into the latest craze in languages and platforms – Kotlin. This time we will be looking at it from the perspective of a .NET C# developer, draw comparisons between the languages, and bridge the gap between these 2 amazing languages.

We’ll look at:
– Kotlin as a language
– Platforms Kotlin is great for
– Object Oriented Implementations in Kotlin
– Extended Features
– Features Kotlin has that C# doesn’t
– A demo Android application in Kotlin vs a Xamarin.Android app in C#

In the end you will leave with a foundational knowledge of Kotlin and its capabilities to build awesome apps with less code. You should feel comfortable comparing C# applications to Kotlin applications and know where to find resources to learn even more!

Let me know your thoughts in the comments or on Twitter, and check out my other content on Kotlin here: https://alexdunn.org/tag/kotlin/

Want to see this live? I’ll be giving an updated version of this talk at Techorama Netherlands in September/October along with an introduction to the Flux design pattern in C#.

Check those out here:

If you prefer to just jump right into a language / platform – I would happily suggest my Pluralsight course – Building Android Apps with Kotlin: Getting Started. Take a look here: https://app.pluralsight.com/library/courses/building-android-apps-kotlin-getting-started/

 

 


If you like what you see, don’t forget to follow me on twitter @Suave_Pirate, check out my GitHub, and subscribe to my blog to learn more mobile and AI developer tips and tricks!

Interested in sponsoring developer content? Message @Suave_Pirate on twitter for details.


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I’m the Director and Principal Architect over at Voicify. Learn how you can use the Conversation Experience Platform to bring your brand into the world of voice on Alexa, Google Assistant, Cortana, chat bots, and more: https://voicify.com/


Xamarin.University Guest Lecture – Xamarin.Flux

Excited to announce I’ll be instructing a lecture on Xamarin University on February 23rd, 2017!

Be sure to come check it out: https://university.xamarin.com/guestlectures/architecting-your-app-with-xamarin-facebook-flux 

The topic is on using the Flux design pattern to build Xamarin applications as seen in my video and GitHub.

[Video Series] Xamarin.Tips: Calling Platform-Specific Code from a PCL

Learn how to use 4 methods to call platform specific code from shared code in Xamarin. Make calls to the HockeyApp iOS SDK from a Portable Class Library.

  1. Singleton Method
  2. Xamarin.Forms Dependency Service
  3. Service Locator
  4. Dependency Injection

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable 

[VIDEO] Xamarin.Tips: Calling Platform-Specific Code from a PCL (All 4 Methods)

Using all 4 methods to call platform specific code from shared code in Xamarin. Make calls to the HockeyApp iOS SDK from a Portable Class Library.

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable 

[VIDEO] Xamarin.Tips: Calling Platform-Specific Code from a PCL (Dependency Injection)

Using Dependency Injection to call platform specific code from shared code in Xamarin. Make calls to the HockeyApp iOS SDK from a Portable Class Library.

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable 

[VIDEO] Xamarin.Tips: Calling Platform-Specific Code from a PCL (Service Locator {anti}Pattern)

Using the Service Locator anti-pattern to call platform specific code from shared code in Xamarin. Make calls to the HockeyApp iOS SDK from a Portable Class Library.

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable 

[VIDEO] Xamarin.Tips: Calling Platform-Specific Code from a PCL (Xamarin.Forms DependencyService)

 

Using the Xamarin.Forms DependencyService class to call platform specific code from shared code in Xamarin. Make calls to the HockeyApp iOS SDK from a Portable Class Library.

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable 

[VIDEO] Xamarin.Tips: Calling Platform-Specific Code from a PCL (Singleton Method)

 

Source Code: https://github.com/SuavePirate/Xamarin.HockeyApp.Portable